A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target’s person. The spell
Author: Matt Zane
For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint
You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell
Choose a manufactured metal object, such as a metal weapon or a suit of heavy or medium metal armor, that you can see within range. You cause the object to
Dim, greenish light spreads within a 30-foot-radius sphere centered on a point you choose within range. The light spreads around corners, and it lasts until the spell ends. When a
When you create your character, you receive equipment based on a combination of your class and background. Alternatively, you can start with a number of gold pieces based on your
In a fight, everyone is constantly watching for a chance to strike an enemy who is fleeing or passing by. Such a strike is called an opportunity attack. You can
Paralyzed A paralyzed creature is incapacitated (see the condition) and can’t move or speak. The creature automatically fails Strength and Dexterity saving throws. Attack rolls against the creature have advantage.
Cleric Feature: Channel Divinity: 2nd level As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within
The Tome of Adventure Design is a book by Matt Finch that’s lauded by Game Masters and fantasy adventure designers for DnD and other roleplaying systems. It’s a massive work