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Author: Matt Zane

Matt Zane (he/him) is a Dungeons and Dragons enthusiast who began the hobby in 2016. Enchanted with the storytelling, mechanics, and roleplaying elements of the game, he was quickly hooked, and has been DMing and playing ever since. Matt enjoys writing about DnD's many spells and rules in a beginner-friendly way that touches on more advanced gameplay. He also has a YouTube channel where he covers even more Dungeons and Dragons topics. When Matt's not playing Dungeons and Dragons, he's reading a tome of lost lore, leveling up his cooking skill, or chasing an adventure in the woods.

Rapier 5e [DnD Weapon Guide]

Posted on August 27, 2023 by Matt Zane

Name Cost Damage Weight Properties Rapier 25 gp 1d8 piercing 2 lbs Finesse, Martial weapon Player’s Handbook, pg. 149 Who is proficient with rapiers? Drow, Barbarian, Bard, Fighter, Paladin, Rogue,

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Arcane Focus 5e [DnD Rule Guide]

Posted on August 20, 2023 by Matt Zane

Arcane Focus An arcane focus is a special item — an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item —

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Mage Hand 5e [DnD Spell Guide: Uses, Rules, Tips]

Posted on August 15, 2023 by Matt Zane

A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if

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Find Familiar 5e [DnD Spell Guide: Uses, Rules, Tips]

Posted on August 15, 2023 by Matt Zane

You gain the service of a familiar, a spirit that takes an animal form you choose: bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake, fish (quipper), rat,

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Shield 5e [DnD Spell Guide: Uses, Rules, Tips]

Posted on August 15, 2023 by Matt Zane

An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and

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Mage Armor 5e [DnD Spell Guide: Uses, Rules, Tips]

Posted on August 15, 2023 by Matt Zane

You touch a willing creature who isn’t wearing armor, and a protective magical force surrounds it until the spell ends. The target’s base AC becomes 13 + its Dexterity modifier.

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Misty Step 5e [DnD Spell Guide: Uses, Rules, Tips]

Posted on August 15, 2023 by Matt Zane

Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. Casting Time: 1 bonus action Range: Self Components: V Duration: Instantaneous

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Hide Action 5e [DnD Rule Guide]

Posted on August 2, 2023 by Matt Zane

Hide Action When you take the Hide action, you make a Dexterity (Stealth) check in an attempt to hide, following the rules in chapter 7 for hiding. lf you succeed,

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Thunder Spells 5e [DnD]

Posted on July 30, 2023 by Matt Zane

There are 13 thunder spells in DnD 5e. The classes with the most thunder spells include Sorcerers (8), Wizards (8), Druids (6), and Bards (4). Here is a list of

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Radiant Spells 5e [DnD]

Posted on July 30, 2023 by Matt Zane

There are 20 radiant spells in DnD 5e. The classes with the most radiant spells include Clerics (11), Wizards (7), Paladins (7), and Sorcerers (5). Here is a list of

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