You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within 60 feet
Author: Matt Zane
Paladin spells in 5e are primarily focused on blessing, protecting, and healing allies, self-buffing for more damage, and shutting down fiends, demons, and undead. The best Paladin spells 5e has
Disengage Action 5e: If you take the Disengage action, your movement doesn’t provoke opportunity attacks for the rest of the turn. Player’s Handbook, pg. 192 Normal Opportunity Attack Rules: You
Instead of using a weapon to make a melee weapon attack, you can use an unarmed strike: a punch, kick, head–butt, or similar forceful blow (none of which count as
If you regularly use miniatures, flanking gives combatants a simple way to gain advantage on attack rolls against a common enemy. A creature can’t flank an enemy that it can’t
A restrained creature’s speed becomes 0, and it can’t benefit from any bonus to its speed. Attack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage.
A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight. The creature can’t willingly move closer to the
Some spells require you to maintain concentration in order to keep their magic active. If you lose concentration, such a spell ends. If a spell must be maintained with concentration,
DnD 5e Poisoned Condition A poisoned creature has disadvantage on attack rolls and ability checks. Player’s Handbook, page 292 DnD 5e Poison Damage Poison. Venomous stings and the toxic gas
Beginning at 1st level, you know how to strike subtly and exploit a foe’s distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit