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Author: Matt Zane

Matt Zane started DnD Lounge in 2021. Matt began playing DnD 5e in 2015, and has been DMing since 2017. He loves optimization, but also enjoys looking for creative ways to use spells and abilities that follow the spirit and letter of the rules. He also eschews pure optimization in favor of a more balanced approach, where building a character is primarily about serving an interesting story arc and party dynamics rather than maxing out DPR.

Spell Save DC 5e [Calculation + DnD Rule Guide]

Posted on June 30, 2023 by Matt Zane

This is how you calculate a character’s spell save DC in DnD 5e: Spell save DC = 8 + spellcasting ability modifier + proficiency bonus What’s my spellcasting ability modifier?

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DnD 5e Rule Guides

Best Eldritch Knight Spells By Level [DnD 5e Guide]

Posted on June 30, 2023 by Matt Zane

Eldritch Knight are the only Fighter subclass that gets access to spellcasting, and they’re widely considered a top-tier subclass thanks to this feature alone. They can learn Wizard cantrips and

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DnD 5e Spell Guides

Grapple 5e [DnD Condition + Action Guide]

Posted on June 30, 2023 by Matt Zane

The Grapple Action When you want to grab a creature or wrestle with it, you can use the Attack action to make a special melee attack, a grapple. If you’re

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DnD 5e Rule Guides

The Best Arcane Trickster Spells By Level [DnD 5e Guide]

Posted on June 22, 2023 by Matt Zane

Arcane Trickster Rogues are the only Rogue subclass that gets access to spellcasting, and they’re widely considered a top-tier subclass thanks to this feature alone. They can learn Wizard cantrips

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DnD 5e Spell Guides

War Caster 5e [DnD Feat Guide]

Posted on June 20, 2023 by Matt Zane

Prerequisite: The ability to cast at least one spell You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits: You have advantage

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DnD 5e Rule Guides

Two-Weapon Fighting 5e [DnD Rule Guide]

Posted on June 17, 2023 by Matt Zane

Two-Weapon Fighting 5e Basic Rules When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action

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DnD 5e Rule Guides

Stunned 5e [DnD Condition Guide: How To Get Out Of Stuns, Spells That Stun, Creatures Immune To Stun]

Posted on June 17, 2023 by Matt Zane

Stunned A stunned creature is incapacitated, can’t move, and can speak only falteringly. The creature automatically fails Strength and Dexterity saving throws. Attack rolls against the creature have advantage. Player’s

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DnD 5e Rule Guides

Prone 5e [DnD Condition Guide]

Posted on June 17, 2023 by Matt Zane

A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition. The creature has disadvantage on attack rolls. An attack roll against the

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DnD 5e Rule Guides

Divine Smite 5e [DnD Paladin Guide]

Posted on June 17, 2023 by Matt Zane

Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to

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DnD 5e Class Guides

Shatter 5e [DnD Spell Guide: Uses, Rules, Tips]

Posted on June 16, 2023 by Matt Zane

A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution

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DnD 5e Spell Guides
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