Artificers have a lot going for them in the 5th edition of Dungeons and Dragons. They’re inventive tool savants who can create magic items on a whim, cast spells on
Author: Matt Zane
Fighters are the vanilla warriors of the Dungeons and Dragons universe. They might not come with magical abilities (barring some subclasses), but a high-level Fighter is basically a demi-god on
Alignment is a system that Dungeons and Dragons’ creators introduced in 1974 and refined in 1979. The two axes that alignment runs along are Good-Evil and Lawful-Chaotic, with Neutral fitting
My breakdown of barbarian subclasses in DnD 5e. I’ll probably expand this to be more informative in the future. For now, it’s simply meant to give the general flavor and
The best Bard feats in DnD 5e are those that complement their playstyle and base class features well. Bards are naturally a great support class, with their Bardic Inspiration to
Cantrips are important in 5e — they’re the basic attacks and minor utility effects that define how a spellcasting class is going to spend a lot of their time. It’s
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range: Your voice booms up to three times as
This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the
Warlocks are an oddity among full casters in DnD 5e. They’ve got fewer spell slots, automatically use the highest spell slot level available to them, and get spell slots back
Kings of primal magics, druidic spells focus on nature and the four elements in DnD 5e. You’ll find many spells that use plant life to hinder your foes, like Entangle